The objectives of most maps often involve fighting enemies, for reasons such as conquest, acquiring riches, or finding artifacts. The player will have to fight both other heroes and neutral monsters. Enemy heroes are just like the ones that the player controls - they may choose to attack the player's hero at any time. Neutral creature groups do not have a hero with them and are usually just composed of a group of one type of unit. Neutral creatures are typically found guarding passages, resource generators, artifacts and similar locations or items of value. They will not attack the hero, the hero must attack them. If the hero is obviously stronger than the neutral enemies, the neutral enemies may flee (or, for a hero with the Diplomacy skill, request to join the attacking hero's army). Creatures that are not commanded by a hero can also be found guarding creature dwellings (such as a Monastery) or treasure areas (such as a Dragon Fly Hive), as well as defending neutral or claimed towns and garrisons.
The first of these expansions, Armageddon's Blade, introduced a ninth town alignment, the Conflux; a random scenario generator, a variety of new creatures, heroes, and structures; and six new playable campaigns. 153554b96e